After logging in, you can type scores into the grids in the same places as you would fill them in on paper. (See the league scoring section for details on scoring)
You then need to click the save button when finished to save the result.
You cannot erase a result but you can amend an incorrect result by just changing the two existing scores.
How to book courts
- Rushcliffe Arena 0115 981 4027 or legacy Parkwood online booking
- Prime time courts reserved for our club members. Book in person or over the phone for prime time. Expressions can book 14 days in advance and non-expressions 10 days. PLEASE DON’T ABUSE OUR PRIVILEGE
- Lee Westwood Sports Centre 0115 848 3219 (Cost £6 per court, just mention you are a club member when booking)
Point A Rally (PAR) : New Game Scoring from September 2018
The Club has now adopted PAR scoring (Point A Rally) which is now the most common scoring method in Squash. It is used in all professional comps, all junior and student squash and most leagues in the country. The Nottinghamshire county leagues in which we have 6 teams competing will also adopt PAR scoring this season.
Basically every serve or rally results in a point scored for the winner regardless of who has served. The winning point per game is normally 11 but can be higher than this (but not lower). If the score gets to 10-10 then the winner must win by 2 clear points, ie 12-10, 13-11, etc. Matches are still best of 5 games.
At the AGM in July it was decided to change from our traditional scoring (HIHO) to PAR scoring for all our club leagues and cups. For Prem 1 & 2 i will be up to 11. In Leagues 1 to 4 it will be up to 13 and Leagues 5 and below will use 15 as the finish point. Rallies tend to be longer at a higher standard so this should ensure that matches are still of an adequate length. Please feedback to Paul Hill if you think matches are too short and over too quickly. The finish points will be reviewed and can be adjusted if they need to be.
Score 2 per game won, plus 1 for ‘turning up’. This means possible scores translate as follows:
3-0 => 7-1
3-1 => 7-3
3-2 => 7-5
and if you run out of time the score so far in whole games is used, in which case:
2-0 => 5-1
2-1 => 5-3
2-2 => 5-5
1-0 => 3-1
1-1 => 3-3
0-0 => 1-1 (extremely rare!!)
Your league points total is multiplied by the number of games played that month to provide your total score, which decides promotion and relegation.
If your opponent fails to turn up for a match, you may claim 6 – 0, which also counts towards the number used for the multiplier.
If your opponent refuses to play after several viable offers, you are able to claim the match 4 – 0, but points claimed in this way do not count as a match played in the multiplier.
If a player in your league is injured after playing at least one match, please let Paul Hill know so he can discount their results for promotion purposes. We will add an icon against the player’s name to show this.
If you are injured during a league, wish to leave or re-enter the leagues next month, or need a result deleting, please email Paul Hill.
Also, please ensure you are using the https version of this page.